Games Development : Weekly learning
Games Development
Weekly learning
We have no classes this week; we will continue developing our game project.
WEEK 9:
During today’s class discussion, our lecturer began by acknowledging the overall progress of our project. He noted that:
The basic 3D models have been completed
Background textures and game environment are in development
Game assets are gradually being prepared
Overall, he can clearly see that our prototype is moving toward a more complete form.
🎮 Core System Progress & Lecturer’s Comments
Our lecturer pointed out that several core gameplay systems have already taken shape, including:
Basic physics simulation
Coin drop mechanism
Pendulum movement scripts
These essential elements are working in an early form, but he reminded us that
The movements still need refinement to feel more natural.For example, the pendulum can have a smaller but more realistic swing, and its parameters may need further tuning.
In general, the logic is correct—it just needs continued adjustment for smoother, more believable interaction.
🔧 Code Structure & Sound Design
The lecturer also mentioned that our coding direction is solid and structurally clear. At this stage, he emphasized:
The priority is to stabilize the core mechanics of the game.
🎨 Visual Presentation, UI/UX & Digital Effects
Since the current gameplay is relatively simple, the lecturer reminded us that:
UI/UX, digital effects, and overall visual presentation must be strengthened in the later stages.
These elements will significantly elevate the overall experience once the system is stable.
⏳ Time Planning
We are currently at:
Week 11
Final submission & presentation in Week 14
This leaves us with only 2–3 weeks of production time.
Recommended timeline:
🔹 Next Two Weeks (Week 11–13)
🔹 Final Week (Week 14)
🏁 Lecturer’s Closing Encouragement
He concluded by checking whether we had further questions and encouraged us to maintain our current momentum:
Our progress so far is on the right track.As long as we stabilize the core mechanics soon, all visual and interaction details can be refined within the remaining time.
The lecturer feels confident about our direction and pacing, and he encouraged us to keep pushing forward.
WEEK 10:
Our teacher was sick and on leave this week, so we didn't have any classes.




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